Letters appear one at a time, and the participant taps only when an X directly follows an O. Measures sustained attention, response preparation and response inhibition with the established cued CPT (O-X) procedure.
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Include practice trials
Shown with feedback before the main task
Task parameters
400 stimuli: 80 cues (O), 40 Go (X right after an O), 40 NoGo (another letter after an O), 40 lone X (an X without an O before it) and 200 other letters. One stimulus every 1850 ms, about 12 min 20 s, plus about 44 s per practice round. Practice has 24 stimuli (3 Go, 2 NoGo, 2 lone X, 12 other letters) with a short message after each error, and runs once.
400 stimuli, as in every published study of the task (Nash et al., 2013; Fallgatter et al., 2013; McLoughlin et al., 2010). Healthy adults make close to no errors (about 0.5 omissions and 0.4 commissions in 400 stimuli; Nash et al., 2013), so hit RT and its variability carry most of the variance. For short repeated sessions, one 100-letter block is available.
Practice: 24 stimuli with 3 Go and 2 NoGo trials, as in Tye et al. (2017); the 2 lone targets and 12 other letters are not published and keep the proportions of the main block (our choice). No published study gives a numeric pass criterion: comprehension was ascertained before the task (McLoughlin et al., 2010; Tye et al., 2017). So by default the practice runs once.
Default timing as in Nash et al. (2013) and Fallgatter et al. (2013): 200 ms per stimulus and a 1650 ms blank (one onset every 1850 ms), no fixation mark. Proportions as in Nash et al. (2013) and McLoughlin et al. (2010): 20% cues, 10% Go, 10% NoGo, 10% lone targets, 50% other stimuli. A hit is the first tap 200–1500 ms after a Go stimulus (McLoughlin et al., 2010); taps under 200 ms count as anticipations, later taps to a Go stimulus as late (an omission). Every session draws a new pseudo-random sequence from a stored seed. Onsets are taken after the screen has been drawn and taps at touch-down, but this timing has not yet been validated on real devices.
Outputs: hits and hit rate; omissions (n, %); commission errors in total and per type (NoGo, cue, lone X, other letters); mean, median and SD of hit RT and the coefficient of variation; anticipations; late taps; d′ for Go hits against NoGo commissions (log-linear correction); the seed and the stimulus set. Per stimulus: its condition, drawn onset and duration, every tap with its RT, and the score. Accuracy is off by default, because over all stimuli it mostly reflects the other letters.
Needs the app version released with this task; older versions ask participants to update and let them skip it.
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Simulated participant view
Letters appear one at a time, and the participant taps only when an X directly follows an O. Measures sustained attention, response preparation and response inhibition with the established cued CPT (O-X) procedure.
No data is recorded
One letter at a time in the centre of the screen, 200 ms each, one every 1850 ms, with a blank screen in between and no fixation mark. All letters have the same colour. The participant taps anywhere on a large response area. A version with 12 shapes (circle = cue, diagonal cross = target) is available.
Useful when a study needs sustained attention together with response preparation and inhibition. The O prepares a response: the participant taps when an X follows it (Go) and withholds the prepared response when another letter follows it (NoGo). Go and NoGo trials are equally frequent, so they can be compared without a frequency (oddball) effect. The task is used in ADHD, addiction and psychiatric research, often with EEG.
Not a diagnostic instrument. Not a quick EMA probe: the published task has 400 stimuli, about 12 minutes. A single 100-letter block gives too few errors to compare individuals on omission or commission counts (10 Go and 10 NoGo trials), and healthy adults make close to no errors.
Keep the letters, the practice, the default timing and the 400 stimuli of the published task (Nash et al., 2013), about 12 minutes plus practice. For short repeated sessions in which hit RT and its variability are the main outcomes, one 100-letter block (about 3 minutes) is available: the published 400 letters consist of four identical blocks of 100 (McLoughlin et al., 2010), but no published study reports a single block on its own.
A hit is the first tap 200–1500 ms after a Go X (McLoughlin et al., 2010), and each tap belongs to the stimulus shown last before it. Every session draws a new pseudo-random sequence from a stored seed, under fixed rules: every O is followed by an X or by a NoGo letter, no X follows an X, at least one other letter separates two cue pairs, no more than three Go or NoGo pairs follow in a row, and both halves of the block have the same counts. Error counts are near floor in healthy adults (about 0.5 omissions and 0.4 commissions in 400 stimuli; Nash et al., 2013), so when error rates are the outcome, use the 400 stimuli or pool sessions. The practice has the length and Go/NoGo counts of Tye et al. (2017); its 2 lone X's and 12 other letters are not published and keep the main block's proportions. No published study gives a numeric practice criterion (“comprehension ascertained”; McLoughlin et al., 2010), so practice runs once unless the optional criterion is turned on. In shape mode the circle is the cue, whereas in Go/No-Go shape mode the circle is the go stimulus; if both tasks run in one study, the circle means different things, which is one reason letters are the default. Onsets are taken after the screen has been drawn and taps at touch-down, but this timing has not yet been validated on real devices.
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